Tuesday, March 13, 2012

Time Management

Something to include in the PPT that the assessors will be looking for.
How we are organising our time. Each week's description is the stuff that has to be done BY that week.

Week 3: Presentation of what we're going to do.

Week 5: At least 1 or 2 characters done. Environment perfected, some code implemented.

Week 7: [ I think this is 2nd presentation. ] Basic working game. Combat working, game is vaguely playable...but not perfect at all. All levels vaguely working.

Week 9: Game close to finished. Mechanics implemented, characters finished.

Week 11: HUD/UI working. Game working with menus etc. After this, play testing and final tweaks/bug elimination.

Week 12: Final Presentation.


How does this look to y'all? I think It looks like a good balance with some time left over because we will definitely need it.

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