How we are organising our time. Each week's description is the stuff that has to be done BY that week.
Week 3: Presentation of what we're going to do.
Week 5: At least 1 or 2 characters done. Environment perfected, some code implemented.
Week 7: [ I think this is 2nd presentation. ] Basic working game. Combat working, game is vaguely playable...but not perfect at all. All levels vaguely working.
Week 9: Game close to finished. Mechanics implemented, characters finished.
Week 11: HUD/UI working. Game working with menus etc. After this, play testing and final tweaks/bug elimination.
Week 12: Final Presentation.
How does this look to y'all? I think It looks like a good balance with some time left over because we will definitely need it.
Looks great, Ill put it into our doc :)
ReplyDeletewe following this plan.
ReplyDelete